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Half Life 2 GO Tactical

. While me & mike working on different parts of Overcharged mike fixed mappad feature.
Since many people ask to remove CS weapons in HL2 campaign i suggest to put them on different gamemode.
So here it is... early prototype gamemode, keep it and make better or remove at all? Let us know.
In next teaser you will see only HL related weapons and it's beta variations.
Some new features also recorded in this video!

Join Steam group and we can talk closer about project overall:
https://steamcommunity.com/groups/project_overcharged



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