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We continue showcase of next recreated NPCs.
This time we finished Panthereye, Sacktick, Wasteland Scanner, lets begin!
Panthereye - Origin: hl1 alpha cut monster, location from: Xen
Running to enemy on open spot and using claws to close attacks
Jump movement make him dodge from bullets or enemy spit
He can jump into upper surface and slide under where its allowed
Usually stay in one place by groups of 2-3 as a flock, just like stukabats they protecting their place
Eye damage does multiple damage
By triggering a flock of npcs the best is to run shoot
In overcharged you can also stun them by throwing props with physcannon, flash grenade and leg kicking when npc is on low health
Sacktick - Origin: hl2 cut monster, location from: Combine World
These half organic monsters using fast attacks till get into the victum
Once the victum is defeated they can take control of it
In overcharged flamethrower or slowmotion is the best tactic vs
Usually they stay hidden till the target step closer
Cnce one of sackticks spot the enemy, it alert the others
Wasteland Scanner - Origin: hl2 cut monster, location from: Combine World
These creatures designed for wasteland patroling
And controlling most of enemy population
Flying by pair to change the energy attacks or separate to throw grenades
In overcharged for different locations they have own colored skins
This is a step forward to the big community achievement.
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